Talewind raises $ 3.41 million to the Breezy Bay game and to collaborate with game developers

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Talewind has raised $ 3.41 million to fund its Breezy Bay casual game and partnered with Roblox game developers.

The deal comes on the heels of an announcement in June when Talewind raised $ 800,000 in a funding round to create games for Roblox’s user-generated content platform.

Talewind is part of a major shift towards user-generated content in games, as it has joined a host of professional game studios making games for Roblox, which was released in March worth $ 41.9 billion and has $ 47 million daily active users.

In an interview with GamesBeat, founders Mike Allender and Georgina Felce said they are looking for Roblox studios and developers to help build games and experiences that enhance the metaverse, the universe of virtual worlds, all interconnected, as in novels such as. Snow controlled and Ready Player One.


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The studio was started this year by Allender (former lead game designer at King’s Innovation Studio) and Felce (former studio operations manager at Big Pixel Studios). The team of 14 people has a diverse group of industry people, including Theo Docking (aka Jeddevs from the hit Roblox game “Bloopville”).

The team is part of the Roblox Accelerator program and it is on a quest to improve the metaverse with games that are fresh, fun and full of adventure. The study is a progressive, positive, sustainable employer that focuses on cultivating what it feels is its unique corporate culture.

Talewind founders Mike Allender and Georgina Felce.

Above: Talewind founders Mike Allender and Georgina Felce.

Breezy Bay is a fun sandbox role-playing game (RPG) that the company likes to describe as “Animal Crossing meets RuneScape.” Players develop their islands with facilities, decorations and toys to get the coolest island possible. The Roblox multiplayer engine means their friends can simply swim over to hang out and shop. Felce said the company expects to soft launch Breezy Bay soon.

“It’s our flagship title. And it was really important for us to get on the platform and show developers what we can do and what we’re capable of with the tools,” Allender said.

Roblox says its users spend an average of 2.5 hours a day on the virtual world platform, and developers are flocking to the platform.

“Now we want to build partnerships with Roblox developers who may already have games out there, and work with them to help improve their products and gaming experiences,” Felce said.

Investors in the latest round include Firstminute Capital, Animoca Brands, PRO Founders, 1Up Ventures, FJ Labs, Sequoia Scout Fund and Juha Paananen.

The expansion would not have been possible without the support of the Roblox community, and now Talewind wants to return the service, Felce said. Meanwhile, Talewind has a four-day work week, an experiment that a number of game studios are testing.

“We want to be able to take some of these smaller teams and help mentor them in developing their game,” Felce said. “We want to take these rough diamonds and use our game design, production and tools and services to bring these games to better locations.”

With these partnerships, Talewind aims to provide future developers with the kind of support it received under the Roblox Accelerator program, which was a masterclass in everything from game design and revenue generation to marketing and data analytics.

Talewind is looking for partners who want to improve the meta-verse with games that are fresh, fun and full of adventure. It also looks for those who share its values ​​of being kind to players, kind to employees and kind to the planet. The company hires so it can spin another game up internally. The company noted that Roblox is eager to attract developers who can keep older players on the platform.

One of the developments that Talewind is closely following is Roblox’s approach to non-fungible tokens (NFTs), which have gained momentum on unregulated platforms such as the Internet.

“We want to have a positive impact on the Roblox community,” Felce said.

One of the new game developers recruiting is Theo Docking, also known as Jeddevs, from the popular Roblox game Bloopville.

“I worked there [Bloopville] part-time while studying at the same time, ”Docking said. “Just when I got out of college, I got a message from the wonderful Gina who said, ‘Hey, have you heard of us? We’re Talewind, and we’re cool. You should come and work for us.’ And I asked, ‘Do you have room for a wizard?’


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