Todd Howard: Elder Scrolls VI ‘Must Be A Decade Game’

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Xbox boss Phil Spencer and others from Microsoft sat down with GQ Magazine to talk about the Xbox ahead of the 20th anniversary of the Microsoft console. A key moment in that story was when Microsoft bought Bethesda in 2020. Since that acquisition, fans have continued to marvel at the console’s exclusivity. While Spencer initially avoided the question, he confirmed in March that the purchase was only about bringing Bethesda games into the Game Pass.

However, some PlayStation fans had been hoping for the next game in the The Elder Scrolls series, as most Bethesda products were launched across multiple platforms. Skyrim has also sold consistently across the Xbox, PlayStation and PC since its debut. But Spencer provided the final nail in the coffin during his interview with GQ. Like Starfield, Spencer said he sees the same thing for The Elder Scrolls VI.

GamesBeat previously reported that Microsoft was considering all options for Bethesda’s games, but it went with Xbox Game Pass exclusivity because it’s most in line with its goals.

With the exclusivity decided, Elder Scrolls director Todd Howard talked about living in the shadow of The Elder Scrolls V: Skyrim.


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“OKAY – [Skyrim] is what you need to top, ā€¯Howard said. “But then you realize that The Elder Scrolls VI has to be a ‘decade game’. How do you make a game where you go into it, like ‘people have to play it for a decade?’

Skyrim turned 10 years old earlier this month and it is a game that continues to attract a large number of players.

The ability to modify Skyrim is a major factor in that longevity. Most of the Game Pass versions of the Bethesda catalog support mods. Microsoft has also announced more robust counter-support for Game Pass on PC in the future.


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